This policy covers this website and every game and application published by TONG INC. It is written to be read, not to be survived.
Last updated:
The short version
We never ask for your phone number or address, and our games work without any account. Your progress lives on your device.
A few things do leave your device, and this page explains each one exactly: optional rewarded ads and in-app purchases, both handled by Google; anonymous gameplay statistics in our word games; and an optional Google sign-in that backs up your progress.
Who we are
TONG INC is a game and software studio based in Tashkent, Uzbekistan. For any question about this policy or about your data, write to tolibjonfayz@gmail.com.
What we do not collect
Our applications never ask for and never collect:
Your phone number or postal address
Your precise location
Your contacts, photos, files or microphone
Anything about what you do in other apps or on other websites
Your name and email address, unless you choose to sign in with Google (described below)
What is stored on your device
Our games save what they need to work, and they save it on your own device:
Which level you are on and which levels you have unlocked
Your coin or money balance and anything you have bought in-game
Daily puzzle results and your current streak
Sound, music and display preferences
Optional sign-in and cloud save
Soʻzbogʻ and Wordio let you sign in with your Google account in Settings, so your progress survives a change of phone. This is optional: both games are fully playable without it.
When you sign in, Google Firebase Authentication receives your Google account name, email address and an account identifier, and your game progress (level, coins, settings and daily streak) is stored in Google Firebase Cloud Firestore under that identifier. Only your own signed-in account can read or change that copy.
We use this data only to keep your progress in sync. We never sell it, never share it with advertisers and never use it to contact you.
Gameplay statistics
Soʻzbogʻ and Wordio send anonymous gameplay events to Google Analytics for Firebase, so we can see which levels are too hard or too easy and fix them. For example: a level was started or finished, how long it took, a hint was used, a shop item was bought.
These events carry no name, email address or account ID. Google Analytics links them to a random app-instance identifier and may estimate an approximate, country-level location from your IP address.
How to delete everything
Progress on your device: in Soʻzbogʻ or Wordio, open Settings and reset your progress, and everything saved on the phone is erased immediately. Uninstalling the app has the same effect. For our browser game, clearing your browser’s site data for that page does the same.
Your sign-in account and cloud copy: if you signed in with Google, write to tolibjonfayz@gmail.com from that Google account and ask us to delete your account. We delete your stored progress and your sign-in record within 30 days and confirm by email.
Gameplay statistics are deleted automatically by Google Analytics at the end of its data retention period.
Advertising
Advertising appears in Soʻzbogʻ and Wordio only, it is optional, and it is never automatic. Ads do not appear between levels, on the win screen, or anywhere else on their own. They appear only when you press the “watch an ad” button in the shop to earn coins.
When you press it, Google AdMob receives your device advertising identifier and an approximate, country-level location so it can select an ad. This is handled by Google under Google’s own terms; we receive nothing from it except a confirmation that the ad was watched, which is what adds coins to your balance.
You can reset or delete your advertising identifier at any time in your Android settings, under Privacy → Ads.
Purchases
Coins can be bought with real money in Soʻzbogʻ and Wordio. This is entirely optional: the games can be completed without spending anything.
Payments are handled end to end by Google Play. Card numbers, names and billing addresses go to Google, never to us. We do not see, store or transmit any payment information; we only receive a confirmation that a purchase completed.
Purchase history lives in your Google Play account rather than in the app.
This website
This website is a set of static pages. It sets no tracking cookies, runs no analytics, embeds no social media trackers, and carries no advertising.
When you send the contact form, what you typed — your name, email address, subject and message — goes to our hosting provider and is forwarded straight to us on Telegram, and by email if we have that turned on. Nothing else is attached to it and it is not kept in a database. If you would rather not use the form, the same page shows our email address and Telegram handle so you can write directly.
Your light or dark mode preference is stored in your browser only, so the site remembers it next time. It is never sent anywhere.
Our hosting provider may keep standard server logs, such as IP addresses and requested pages, for security and reliability. We do not use those logs to build any profile of visitors.
Bilim Manba
Bilim Manba (bilimmanba.uz) is TONG INC’s knowledge platform. It works differently from the games above, so it gets its own section.
Reading articles needs no account. If you sign up (name, email and a password, which is stored hashed), you can comment on, save and like articles. Visits are counted with Google Analytics and Vercel Analytics. When you use the “Explain with AI” button, your question and the article text are sent to the Groq AI service to get an answer.
The full details are in Bilim Manba’s own privacy policy: bilimmanba.uz/privacy-policy.
Children
Our games contain no chat, no user-generated content and no links out to the open web. Advertising only ever appears after a deliberate button press, so it cannot open by accident.
If you want to prevent accidental purchases by a child, you can require a password for purchases in your Google Play settings.
Third parties
Google services are involved in our Android apps: Google AdMob for the optional rewarded ads, Google Play Billing for optional purchases, and Google Firebase (Analytics, Authentication and Cloud Firestore) for the gameplay statistics and optional cloud save described above. All of them are governed by Google’s own privacy terms.
Our browser game loads the three.js graphics library from a public code network (cdnjs). That request reveals your IP address to that network, as any web request does; no other information is sent and we receive nothing from it.
TASHKENT CITY can also be opened inside Telegram. When it is, the game keeps a copy of your progress in Telegram’s own cloud storage for your account, so it survives a change of device. It does not read your Telegram profile, and none of it reaches us. Opened in an ordinary browser, no such copy is made.
Your rights
Data protection law gives people the right to access, correct and delete personal data held about them. The only personal data we can hold about you is the name, email address and game progress linked to an optional Google sign-in. To see, correct or delete it, write to tolibjonfayz@gmail.com.
Changes to this policy
If this policy changes, the date at the top of this page changes with it. Material changes to how our apps handle data will also be noted in the app release notes.
Contact
Questions about privacy, or anything else: tolibjonfayz@gmail.com. We are in Tashkent, Uzbekistan.