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TASHKENT CITY

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An Uzbek open world you can drive through in a browser tab

Free and playable right now — it opens in a browser tab, on a laptop or a phone. No install, no account, no payment.

Play in your browser
Driving a white sedan down a Tashkent street in TASHKENT CITY, with an Uzbek flag, traffic lights and low-poly buildings ahead

TASHKENT CITY is an open-world driving game built around a 5×5 kilometre reconstruction of Tashkent. You walk, drive, take jobs and earn money in a city whose landmarks you will recognise — because they are the real ones.

It runs entirely in the browser using three.js. There is nothing to download and no account to make: you open a tab and you are in the city. It works with a keyboard on a laptop and with on-screen controls on a phone.

The city is not a generic grid with Uzbek names pasted on. Chorsu bazaar, the TV tower, Hazrati Imom, Kukeldash madrasa, Magic City, the airport, the railway station, Bunyodkor stadium and the Olympic quarter all sit roughly where they sit in life, joined by a ring road.

What is in the game

23 cars, real proportions

Each car is modelled at its actual length with its own power and top speed — a Matiz does not drive like a Tahoe. Front wheels turn with the steering, and there are premium dealerships where you can buy better ones.

Missions and money

Taxi fares and parcel deliveries appear across the city. Get to the marker, pick up, drive to the destination — the further it is, the more you earn. Money buys food, fuel, repairs and cars.

Races

Marked race routes across the map — the central loop, the Olympic ring, the Sergeli sprint — with your times tracked.

Day and night

A full day passes in about six minutes. The sun rises in the east and sets in the west, the sky changes colour, and at night stars and the moon come out. Street lights and headlights actually cast light on the road.

A city that behaves

Traffic lights run independent cycles with a second counter, like real Tashkent ones. Pedestrians react if you drive too close. Cars take real damage — bumpers fall off, panels crumple — but never explode.

Food, fuel and repairs

Around fifty food shops with names you know — Evos, Oqtepa Lavash, Havas, Korzinka — sell osh, lagʻmon, somsa and shashlik to refill your energy. Petrol stations and garages keep your car running.

Places you will recognise

The map is built from real Tashkent landmarks and districts, laid out roughly as they are in life.

  • Chorsu bazaar
  • Tashkent TV tower
  • Hazrati Imom complex
  • Kukeldash madrasa
  • Minor mosque
  • Navoiy theatre
  • Mustaqillik square
  • Magic City
  • Mega Planet
  • Humo Arena
  • Bunyodkor stadium
  • Olympic quarter and Ice Palace
  • Yangi Oʻzbekiston park
  • Botanical garden
  • Tashkent railway station
  • Tashkent airport
The in-game city map of Tashkent showing named landmarks including Chorsu, the TV tower, Magic City, the airport and the Olympic quarter
The full map, with every landmark named.

Controls

On a phone there is a joystick on the left and context buttons on the right, so you do not need a keyboard.

W A S D
Walk / drive
Enter
Get in or out of a car
Space
Jump — handbrake while driving
Shift
Run
E
Buy food · fuel and repairs while driving
F
Punch
V
Interior camera
X
Open the city map
M
Next song on the radio
T
Fast-forward time
The player character standing on a road beside parked cars, with trees and city buildings in the background
On foot. Walk up to any car and press Enter.
The player standing next to a Chevrolet Cobalt with a prompt to get in, minimap in the corner and mission legend below
Missions and the minimap sit on the edges of the screen.

Details

Platform
Browser (desktop & mobile)
Built with
three.js
Price
Free