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Game & software studio · Tashkent, Uzbekistan

We build at first light

“Tong” is the Uzbek word for dawn — the moment right before the sun clears the horizon. We are a small studio in Tashkent making games under the TONG GAMES label, plus apps and web products, with that same unhurried care.

Products built or building
5Products built or building
Uzbek words written by hand
2,363Uzbek words written by hand
Articles in Uzbek on Bilim Manba
70+Articles in Uzbek on Bilim Manba
Accounts you have to create
0Accounts you have to create

Our main product

Soʻzbogʻ

Live

A word puzzle in the Uzbek language, now out on Google Play. Swipe letters together to form a word, fill the crossword, and see which topic every word you find belongs to.

  • 1,300+ levels built from 2,363 Uzbek words in 145 topics
  • Uzbek letters like oʻ, gʻ, sh and ch are single tiles, the way they should be
  • A daily puzzle with a streak that grows the longer you keep coming back
  • Bonus words: anything valid you find beyond the answer still pays out
  • Completely playable offline — Google sign-in is optional, only to back up progress
Soʻzbogʻ home screen showing the current level, coin balance and daily streak over an illustrated hillside at sunrise

Our web platform

Bilim Manba

Live

bilimmanba.uz is TONG INC’s knowledge platform: articles written in Uzbek on science, history, film, sport and technology. It is live, free, and open to read without an account.

  • 70+ articles across 11 topics, all in Uzbek
  • Stuck on a passage? Ask the built-in AI to explain it
  • Free to read with no sign-up — an account is only for comments and saved articles

How we build

We are a small studio, so we only get to make a few things. That constraint shapes everything below.

Offline first, always

Our apps ship with everything inside them — dictionaries, audio, fonts. No loading screen waiting on a server, no “you are offline” wall. They work in airplane mode, on the metro, in a village with one bar of signal.

No sign-up wall

Our games need no account and no email address, and on Bilim Manba you can read every article without one. Your game progress stays on your device unless you choose to back it up with Google. Beyond that, only what Google needs for an ad you asked for or a purchase you made, plus anonymous gameplay statistics, ever leaves it.

Built for a place, not localised into it

Uzbek has letters written with two characters that behave as one — oʻ, gʻ, sh, ch. Our word game handles that in its core logic. Our driving game rebuilds real Tashkent streets. That is the difference between made-for and translated-into.

Finished, then shipped

We would rather hold a release than push a half-built one. Our first game spent months in the dictionary alone before a single level existed.

News

Latest from the studio

All news

Release

Soʻzbogʻ is out on Google Play

Our Uzbek word puzzle has left closed testing. Anyone with an Android phone can now install it for free — here is what is inside and what is new.

Read more

Working on something together?

We are open to publishing conversations, contract work, localisation and press. The studio is small enough that your message reaches the person who actually makes the decisions.

Get in touch